TL;DR
- Zana identifies toxicity as the primary driver behind women’s limited participation in CS2 competitive scenes
- FACEIT remains the only consistently safe platform while Valve matchmaking fails women players
- Despite open eligibility rules, systemic barriers prevent female representation at top levels
- The sponsorship exodus from women’s leagues reflects deeper structural problems in esports
- Practical community-building and platform accountability measures can help bridge the gender gap

The competitive landscape for women in CS2 has experienced a severe downturn marked by significant sponsor withdrawals, prompting professional player Ana “Zana” Queiroz of BIG Equipa to publicly analyze the underlying causes.
Women’s Counter-Strike has historically occupied a secondary position within the broader esports ecosystem. Competitions such as those organized through the ESL Impact Circuit consistently achieve substantially lower viewership and engagement metrics compared to even mid-tier men’s tournaments. This visibility gap has triggered a cascade of sponsorship departures, leaving female competitors without adequate financial backing and forcing many to abandon their professional aspirations. Major organizations including ENCE, Team Spirit, and TSM have completely dissolved their women’s division investments.
Frustrated by this persistent decline, BIG Equipa’s primary AWPer utilized social media platforms to articulate why female competitive Counter-Strike continues to underperform relative to its potential.
Zana claims toxicity is preventing women from playing CS2
Zana’s fundamental critique centers on how toxic environments severely limit the development of healthy training spaces where women can cultivate their CS2 abilities.
In her comprehensive social media statement, Zana clarifies that female competitors fully recognize they would face challenges against lower-ranked male teams, attributing this primarily to population differentials. She further explains that extremely few women show willingness to engage with Counter-Strike 2, and those who attempt participation frequently encounter discouraging behavior from male players that drives them from the game entirely.
“How could we possibly compete effectively when our community consists of merely hundreds of female FACEIT participants compared to tens of thousands of male players grinding pugs even before reaching level 10?” Zana questioned rhetorically.

She asserts that FACEIT currently represents the singular reliably safe environment for women in competitive CS2, highlighting the platform’s active measures against sexist conduct. However, the standard progression pathway requires extensive time in Valve’s matchmaking system before accessing FACEIT. Gender-based harassment on official servers typically receives minimal attention or lenient disciplinary action. Zana contends this systemic failure significantly contributes to the scarcity of female professionals at the game’s highest competitive tiers.
Are CS2 esports separated by men and women?
While several CS2 competitive circuits operate as women-exclusive events, the primary esports ecosystem maintains complete gender inclusivity.
No major CS2 tournament regulations contain provisions that formally exclude female competitors. This policy applies universally across top-tier event organizers including ESL, BLAST, and the Esports World Cup. Despite this theoretical accessibility, female representation at elite competitive levels remains exceptionally rare, with every athlete currently featured in HLTV’s top team rankings being male.

This statistical reality shouldn’t obscure the influential contributions women have made throughout esports history. North American rifler Brianna “Masq” Becker competed alongside male teammates in several high-level stacks during regional CSGO tournaments. Imperial Female’s Ana “ANa” Dumbravă consistently garners attention for her exceptional AWP proficiency. Zana herself maintains established competitive credibility. CS2 also features multiple women in broadcasting and analytical positions including Frankie Ward and Freya Spiers. Nevertheless, the highest echelons of professional play remain overwhelmingly male-dominated.
The pathway toward gender equity in CS2 requires coordinated efforts across multiple fronts. Community-led initiatives that establish women-only practice servers and mentorship programs can create crucial intermediate development spaces. These environments allow players to build fundamental skills without facing the harassment that frequently occurs in mixed-gender matchmaking.
Platform accountability represents another critical component. While FACEIT demonstrates effective moderation, Valve must implement more robust anti-toxicity measures within official matchmaking. Practical steps include implementing faster response systems for reporting sexist behavior and establishing clearer consequences for violations.
For aspiring female competitors, strategic planning involves focusing initial efforts on women-only tournaments to build confidence and experience before transitioning to open competition. Establishing consistent practice routines with supportive teams and utilizing voice communication moderation tools can significantly improve the gaming experience. Organizations serious about diversity should invest in long-term development programs rather than short-term roster acquisitions.
Action Checklist
- Document and report toxic behavior using platform-specific reporting systems immediately when encountered
- Join women-focused CS2 communities and discord servers to find supportive practice partners
- Practice fundamental mechanics in controlled environments before entering competitive matchmaking
- Utilize FACEIT’s premium features for more regulated competitive experiences
- Participate in women-only tournaments to build competitive experience in safer environments
No reproduction without permission:Games Guides Website » Women’s CS2 is in trouble, and zana explains why Professional analysis of CS2's gender inclusivity crisis and practical solutions for fostering competitive equality
