FFXIV Patch 7.0 early notes: New MSQ, jobs, areas, more

Comprehensive guide to FFXIV Patch 7.0 Dawntrail with expert strategies and release details

FFXIV Patch 7.0 Release Schedule and Access Details

Final Fantasy XIV’s monumental Dawntrail expansion arrives with patch 7.0, bringing transformative content that reshapes the MMO landscape with fresh narrative arcs, innovative job systems, and expansive territories to conquer.

The official deployment of Final Fantasy XIV’s Dawntrail expansion occurs on July 2nd, 2024 at 2 AM Pacific Time or 11 AM Central European Time. Players who secured early access privileges can begin their journey four days earlier on June 28, 2024 once server maintenance concludes at identical timeframes.

Dawntrail signifies the commencement of an entirely new saga within the Final Fantasy XIV universe. This expansion delivers a comprehensive main scenario questline, two completely original combat jobs, multiple unexplored regions, and substantial system-wide enhancements that redefine the player experience.

Server maintenance durations may extend beyond initial projections, potentially altering accessibility timelines. However, the earliest anticipated entry points remain consistent with the published schedule above.

Similar to previous major content releases, players should anticipate significant queue times during peak periods, necessitating strategic planning for optimal login timing and session management.

To seamlessly experience the Dawntrail narrative, completion of all preceding main scenario quests through Patch 6.5 is mandatory. This prerequisite ensures narrative continuity and prevents potential progression blockers.

Major Content Additions in Dawntrail Expansion

Patch 7.0 introduces the Viper and Pictomancer professions to Final Fantasy XIV’s combat roster. Notably, engaging with the Dawntrail storyline isn’t prerequisite for acquiring these classes, though ownership of the expansion remains essential. Viper initiation quests originate in Ul’Dah, while Pictomancer questlines commence in Old Gridania.

Multiple metropolitan centers and geographical regions have been integrated into the game world, providing fresh exploration opportunities and narrative backdrop for the unfolding Dawntrail chronicle.

  • The quantity of aether currents throughout Endwalker territories has been diminished to streamline navigation.
  • Fresh main scenario quest sequences have been incorporated.
  • Supplementary narrative questlines have been implemented.
    • Bottled Fantasy
  • Role-specific mission arcs have been introduced.
  • Uncouth Customers
    • The Narwhal Beckons (Tank)
    • The Hunter and the Hunted (Melee DPS)
    • To Steal a Steelhog (Ranged DPS)
    • Power Forgotten (Magical DPS)
    • In the Sting of Things (Healer)
  • Pictomancer
    • The Joy of Pictomancy
  • Wachumeqimeqi Deliveries have been incorporated.
  • These represent specialized delivery systems for crafting and gathering disciplines.
  • Wrought in Wachumeqimeqi
    • Your Friendly Neighborhood Metalworker (Blacksmith / Armorer / Goldsmith)
    • Pameka, the Scrivener (Carpenter / Leatherworker / Weaver)
    • Blame It on My Juice (Alchemist / Culinarian)
    • Hands for Hire (Miner / Botanist)
    • Fishmonger Blues (Fisher)
  • The classification framework for select allied society quests has been recalibrated.

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  • Tribal Quests >>> Allied Society Quests
  • Participants may now configure text auto-advance parameters exclusively for voice-acted dialogue.
  • To mitigate input errors during quest objectives requiring phrase entry via Say chat, specific half-width and full-width characters now register identically during textual input.
  • Specific quest engagements can no longer be initiated using limited job classifications.
  • Additional tradecraft and fieldcraft levequests have been integrated.
  • Experience point rewards for completing levequests below level 90 with level 90+ classes have been limited to 1,000 points.
  • Combat and Job System Updates

    The maximum level threshold for all Disciples of War and Magic has been elevated to 100, representing a significant power progression milestone.

    Viper and Pictomancer weaponry becomes accessible through specific deep dungeon merchants:

    • South Shroud (X:25.0 Y:20.6) – E-Una-Kotor
    • Ruby Sea (X:21.2 Y:9.3) – Confederate Custodian
    • Mor Dhona (X:34.9 Y:19.0) – Synthesis Node
  • Combat abilities and inherent traits have undergone comprehensive rebalancing.
  • The organizational structure of the Blue Magic Spellbook interface has been modified.
  • Monk practitioners will maintain positional stability when executing Final Heaven.
  • Dragoon specialists will preserve positioning during Dragonsong Dive execution.
  • Specific status effects conferred by class and job abilities will now dissipate upon zone transitions or instanced duty entry.
  • The impact parameters of certain adversary and NPC abilities have been recalibrated.
  • The armory bonus for levels below 90 has been augmented from 50% to 100%.
  • Consistent with the elevated level ceiling, New World and Preferred World character benefits now extend to all professions at level 89 or inferior.
  • Aligned with the heightened level maximum, participants can now accumulate experience from level 90 dungeons, trials, and 6.x alliance raid instances.
  • Unreal trial content has been provisionally deactivated.
  • The weekly acquisition restriction for Cracked Anthoclusters from Thaleia completions has been eliminated.
  • Additional hostile entities have been integrated.
  • Novel dungeon environments have been incorporated.
  • Fresh trial encounters have been introduced.
  • Participants will now receive Echo empowerment upon full party incapacitation during these trial scenarios:
    • The Abyssal Fracture
    • The Gilded Araya
    • The Abyssal Fracture (Extreme)
  • The Echo potency granted in Pandæmonium: Anabaseios (Savage) has been intensified.
  • The Spire of Trial, an extension of Stone, Sky, Sea, has been added.
  • Novel elite mark targets have been introduced.
  • Participants may now pursue standard and elite marks within the newly accessible territories.
  • Allagan tomestones of aesthetics have been introduced.
  • All Causality, Astronomy and Comedy Tomestones become exchangeable for Allagan tomestones of Poetics.
  • Crafting and Gathering Enhancements

    The maximum proficiency level for Disciples of the Hand and Land has been escalated to 100, enabling unprecedented crafting and gathering capabilities.

  • Novel actions and characteristics have been incorporated for Disciples of the Hand.
  • Fresh actions and traits have been integrated for Disciples of the Land.
  • Orange crafters’ scrip and orange gatherers’ scrip currencies have been established for level 100 Disciples of the Hand and Land.
  • The subsequent modifications have been applied to crafters’ and gatherers’ scrips:
    • Purple Scrips maintain validity throughout Patch 7.0, while White and Yellow scrips undergo exchange or removal processes.
  • The quantity and classification of crafters’ and gatherers’ scrips obtained from custom deliveries have been modified.
  • The experience point distribution for collectable deliveries has been standardized per item, eliminating reduction mechanisms at inferior levels.
  • Experience point rewards for delivering collectables below level 90 with level 90+ classes have been capped at 1,000 points.
  • The categorical organization within Special Recipes in the Crafting Log has been restructured.
  • These miner and botanist abilities become unusable at gathering points with maximum integrity:
    • Miner
      • Solid Reason
      • Wise to the World
    • Botanist
      • Ageless Words
      • Wise to the World
  • Additional miner and botanist gathering locations have been incorporated.
  • Novel items have been added to gathering points.
  • The Gathering interface will now exhibit gathering point integrity metrics.
  • Fresh fishing locations have been established.
  • New teeming waters zones have been introduced.
  • The Bait & Tackle interface will now feature swimbait, an innovative bait type acquired through the level 91 fisher technique Spareful Hand.
  • The Fish Guide will now specify whether specific fish necessitate Precision Hookset or Powerful Hookset for successful capture.
  • Quality of Life Improvements and Interface Updates

    Participants can now momentarily conceal nearby player character displays during interactions with quest-related NPCs or objects.

  • Quest objectives requiring NPC shadowing now employ visual indicators to facilitate stealth navigation.
  • Participants may now select icons within the Duty List to execute quest objectives including emote utilization or Crafting Log access.
  • Fresh FATE encounters have been integrated.

  • Participants will obtain bicolor gemstones upon FATE completion in 7.0 territories. This currency becomes exchangeable with Gemstone Trader NPCs for assorted commodities.
  • Furthermore, as FATE completion persists in these novel regions, Gemstone Traders will expand their merchandise selection.
  • The maximum bicolor gemstone storage capacity has expanded from 1,000 to 1,500 units.
  • The game client will now demonstrate accelerated responsiveness when accessing the Shared FATE interface or transitioning between categories.
  • Large-scale FATE occurrences at fixed positions will now manifest on maps similarly to conventional FATEs.
    • The Head, the Tail, the Whole Damned Thing
    • A Finale Most Formidable
    • Devout Pilgrims vs. Daivadipa
    • Omicron Recall: Killing Order
  • These augmentations and adjustments have been applied to treasure mapping systems:

  • Loboskin Treasure Maps and Br’aaxskin Treasure Maps have been introduced.
  • Reward structures for Saigaskin Treasure Maps, Kumbhiraskin Treasure Maps, and Ophiotauroskin Treasure Maps have been recalibrated.
  • Allagan tomestone rewards from Saigaskin Treasure Maps, Kumbhiraskin Treasure Maps, and Ophiotauroskin Treasure Maps have transitioned from Allagan tomestones of causality and comedy to Allagan tomestones of poetics.
  • The Excitatron 6000 and Shifting Gymnasion Agonon will now implement level synchronization, standardizing participant levels to 90.

  • Supplementary items now qualify for supply and provisioning missions.
  • Viper and Pictomancer emblem selections have been incorporated into the Charge classification of the Company Crest editor.
  • Novel craftable items have been added to company workshop inventories.
  • Graphical Overhaul and Visual Improvements

    Multiple functionalities have been deployed following the inaugural graphical modernization initiative.

  • These graphical refinements have been incorporated:
    • Enhanced animation for specific weaponry, implements, and equipment.
    • Character inclination during mount turning maneuvers.
    • Specific environmental phenomena including water splashes and smoke will now appear darker within adjacent object shadows.
    • Undulating distortion effects during underwater sequences.
    • Subtle ocular movements for player avatars and designated NPCs.
  • As component of the initial graphical modernization, these elements have been refined:
    • Character hairstyle and facial texturing.
    • The visual presentation of skin on player characters, fauna, adversaries, etc.
    • The appearance of hair on player characters, animals, hostile entities, etc.
    • Subtle hair animation dynamics.
    • The visual characteristics of lenses in eyewear and additional glass objects.
    • The appearance of metallic materials on specific equipment.
    • The visual representation of drenched characters and objects.
    • The atmospheric presentation of fog.
    • The aquatic appearance of water and wave formations.
    • The textural presentation of distant terrain during mount traversal.
    • Soft shadow rendering (PlayStation®5, Xbox Series X, Windows®, Mac).
    • Shadow implementation in background environments and specific cinematic sequences.
    • Illumination transitions corresponding to temporal progression.
  • The quantity of illumination sources utilized for shadow generation has multiplied.
  • These enhancements have been applied to vegetation systems:
    • Refined textural quality.
    • Augmented density parameters.
    • Color variation implementation.
    • Motion responses to wind and character engagement
  • Wind-influenced movement will demonstrate increased consistency at elevated frame rates.
  • Upscaling technology via AMD FSR 1.0 and Nvidia DLSS 2.0 has been integrated. (DLSS remains exclusive to Windows®)
  • Anti-aliasing through TSCMAA has been incorporated. (Windows®, Mac)
  • SSAO via GTAO has been implemented. (Windows®, Mac)
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