TL;DR
- Wild Rift offers redesigned League gameplay with dual-stick controls for mobile and consoles
- Launch roster limited to 40 champions with gradual expansion planned
- Global release targeting end of 2020 with beta testing in 2019
- Teamfight Tactics mobile features cross-platform play with PC version
- Both games represent Riot’s strategic expansion beyond PC gaming

League of Legends enthusiasts can soon experience their favorite MOBA anywhere they go with Riot’s mobile initiatives.
During the landmark 10th anniversary Riot Pls presentation, the developer unveiled multiple new gaming projects currently in production. Among these announcements were two significant mobile adaptations: Teamfight Tactics and the newly revealed League of Legends: Wild Rift.
While both titles provide diverse ways to engage with the League universe, they adopt fundamentally different design philosophies and implementation approaches.
The much-anticipated mobile version of League of Legends diverges from initial player expectations. Contrary to speculation about a direct PC port, Riot clarified that Wild Rift represents a comprehensive adaptation optimized for both console and mobile platforms.
Specific gameplay mechanics remain somewhat undefined, though an extensive four-minute trailer featuring developer insights provides substantial clues about the game’s direction.
“This development process spanned multiple years—far longer than we initially anticipated,” explained developer Michael Chow. “Achieving perfection was non-negotiable. We needed to create an authentic League experience for alternative platforms that justifies player dedication, time investment, and emotional commitment. We’re confident we’ve reached that standard with Wild Rift and excited to finally reveal it to our community.”
Chow elaborated on how traditional League matches demand significant time commitments and technical resources that many potential players cannot consistently provide. Additionally, the formidable learning barrier often deters newcomers, making it challenging to recruit friends or colleagues into the gaming ecosystem.
To overcome these barriers, Riot has undertaken a fundamental redesign of League mechanics to enhance accessibility across all player skill levels. The game implements an innovative dual-stick control system specifically engineered for modern gaming consoles and mobile touchscreens.
Wild Rift maintains League’s iconic five-versus-five combat on Summoner’s Rift, though Chow acknowledged the mobile version will feature a streamlined experience compared to its PC counterpart.
“We want to be completely transparent about the limitations of our ground-up development approach,” Chow stated. “Not every champion skin will be immediately available across platforms, and while progression systems won’t synchronize between PC and mobile versions, veteran players will receive substantial recognition for their decade of League engagement. We believe these compromises deliver superior overall value.”
According to official Wild Rift documentation, the initial release will include approximately 40 playable champions, with additional characters scheduled for regular post-launch updates.
Definitive launch dates for League of Legends: Wild Rift remain unspecified. Chow confirmed limited alpha and beta testing phases will commence in 2019 without providing exact scheduling details. The complete release timeline appears extended, with Chow noting “planned deployment across most platforms in major global regions by late 2020.”
The uncertainties surrounding Wild Rift extend beyond timing considerations.
Chow declined to specify which specific gaming platforms will support Wild Rift. While iOS and Android versions are virtually guaranteed, supported console platforms remain ambiguous. Xbox One, PlayStation 4, and Nintendo Switch compatibility would be ideal, though development progress and strategic considerations about releasing near the current console generation’s conclusion create additional complexity.
The autobattler genre demonstrates exceptional compatibility with mobile platforms, as evidenced by Dota Auto Chess creator Drodo Studio abandoning the original mod to develop standalone Auto Chess for mobile devices. Riot clearly recognizes this platform synergy.
The company announced dedicated iOS and Android versions of Teamfight Tactics. Unlike Wild Rift’s reimagined approach, Teamfight Tactics mobile appears to replicate the standard PC experience optimized for smartphone and tablet interfaces. Development teams confirmed the mobile edition will support cross-platform functionality, enabling competitive matches between mobile and PC participants.
The game enters beta testing this December, with official launch scheduled for “early 2020.” Given Riot’s historical tendency toward conservative release estimates, fans should maintain flexible expectations regarding the final timeline.
Action Checklist
- Research compatible devices and storage requirements for both games
- Follow official Riot channels for beta registration announcements
- Create or update your Riot account to ensure eligibility for veteran rewards
- Study the initial 40 champion roster to prioritize learning order
- Practice touchscreen MOBA controls using similar games before launch
No reproduction without permission:Games Guides Website » Wild Rift brings League of Legends to mobile, TFT mobile arrives Complete guide to Riot's mobile gaming expansion with Wild Rift and Teamfight Tactics release details
