TL;DR
- s1mple’s computer experienced technical issues during Nuke, leading to mid-match inspection and equipment replacement
- The controversy stemmed from lack of official explanation during broadcast, fueling unfounded cheating speculation
- IEM Katowice implemented new $12,500 overtime start money, down from traditional $16,000
- Rule changes were communicated to teams pre-tournament but not yet added to official rulebook
- Technical infrastructure reliability remains crucial for fair competition at elite CS:GO events

Mid-match technical inspections of professional gaming equipment at IEM Katowice created significant confusion among viewers and sparked widespread speculation about potential foul play.
During the second day’s competition, tournament officials conducted an unexpected examination of Oleksandr “s1mple” Kostyliev’s computer setup during the crucial Natus Vincere versus ENCE matchup. The absence of immediate broadcast explanation from commentators or officials allowed rumor mills to operate at full capacity, with many fans initially suspecting equipment tampering or rule violations.
While clearly not indicative of competitive integrity issues from the legendary CS:GO professional, this incident highlights critical technical infrastructure challenges at major LAN tournaments with seven-figure prize pools.
The technical intervention occurred during the map transition between Nuke and Overpass in the group stage series. s1mple’s unusually subpar performance—recording merely 12 eliminations across 20 rounds—contributed to Na’Vi suffering their first Nuke defeat in nearly two dozen matches. Prior to the decisive Overpass map, officials thoroughly inspected the player’s computer, ultimately providing a completely fresh setup for the final map despite persistent performance struggles.
many unpleasant situations for the whole match, starting from the beginning of the nuke where the computer was lagging, ending with the stupid throwing of rounds, ggwp @ENCE@perfectocsgo carry
Facing Brazilians tomorrow once again
#navination— Sasha (@s1mpleO) February 18, 2022
s1mple responds to IEM Katowice controversy
Addressing growing fan concerns directly, s1mple utilized social media platforms to provide transparent clarification about the technical difficulties he encountered.
According to his detailed account, performance degradation began manifesting during initial Nuke rounds as persistent lag spikes and screen stuttering. He promptly notified tournament technical staff about these issues, triggering standard protocol equipment inspection before complete system replacement. Despite the hardware refresh, s1mple’s statistical performance remained below his typical elite standards, though Natus Vincere ultimately secured the best-of-three victory to maintain their upper bracket positioning.
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IEM Katowice uses new overtime money values
Beyond s1mple’s computer complications, IEM Katowice introduced another significant change affecting overtime round economics in professional CS:GO.
Across three overtime situations thus far, competitors began with reduced $12,500 budgets instead of the traditional $16,000 starting funds. While initially perceived as potential production errors, this adjustment aligns with newly implemented regulations not yet incorporated into the formal rulebook documentation.
Not sure if people noticed, but IEM uses 12.5k for OT start money. ESL switched to that (from 16k) start of the month.
— Michal Slowinski (@michau9_) February 18, 2022
Former ESL head official Michal Slowinski identified this modification first. He confirms the rule adjustment occurred at month’s start with team notifications distributed at minimum one week pre-tournament. Official rulebook integration delays stem from avoiding disruption to concurrently running ESL Pro League competitions, with implementation scheduled post-IEM Katowice conclusion.
These incidents reveal critical aspects of professional esports tournament operations that often remain invisible to viewers. Technical equipment reliability represents just one component of the complex infrastructure supporting elite competitive gaming.
Common technical pitfalls at major LAN events include inadequate pre-match equipment testing, insufficient backup system availability, and delayed issue resolution protocols. Advanced tournament organizers implement redundant technical systems and rapid response teams to minimize competitive disruption.
For players aspiring to competitive levels, understanding these backend operations provides valuable context about professional gaming’s logistical challenges. Proper equipment maintenance and familiarity with multiple hardware configurations can significantly impact performance consistency across different tournament environments.
The delayed rulebook integration strategy demonstrates thoughtful tournament scheduling consideration, though improved fan communication could mitigate speculation during implementation phases.
Action Checklist
- Monitor official tournament social media accounts for technical issue clarifications during events
- Research current tournament rules and recent changes before major competitions
- Utilize fantasy platforms like PrizePick to apply CS:GO knowledge during tournament viewing
- Analyze player performance contextually, considering potential technical factors
No reproduction without permission:Games Guides Website » Why was s1mple’s PC inspected during IEM Katowice match? Breaking down s1mple's technical issues and new overtime rules at IEM Katowice 2023
