TL;DR
- Valve now requires full disclosure of business relationships between teams and tournament organizers
- The RFRSH-Astralis relationship created clear conflicts of interest in tournament scheduling
- BLAST Pro Series used strategic team placement to maximize viewership and sponsorship revenue
- RFRSH’s partial divestment from Astralis Group leaves transparency questions unanswered
- This marks Valve’s second major regulatory action in CS:GO within a month
In a significant regulatory move, Valve Corporation issued an official statement on November 12 detailing new compliance standards for tournament organizers and their affiliated professional Counter-Strike: Global Offensive teams.
With preparations underway for the 2020 CS:GO Major championship, Valve has demonstrated increased vigilance regarding competitive integrity issues within the esports ecosystem. The timing of this developer announcement indicates that specific organizational relationships have raised sufficient red flags to warrant formal intervention.
Through a blog publication called “Keeping Things Transparent,” Valve established comprehensive guidelines governing financial connections between competing organizations and event hosts when participating in Valve-sanctioned Major tournaments.
All teams seeking Major qualification must now “formally reveal all commercial partnerships with fellow competitors and/or the event management entity.” Although not explicitly detailed in the communication, these updated regulations are expected to encompass both Minor tournaments and their preliminary qualification stages.
Valve further elaborated on the strategic rationale underpinning these policy adjustments. The implementation aims to stimulate what they described as “community dialogue” concerning the potential risks of allowing teams with financial stakes in tournament operations to compete in those same events.
Although Valve refrained from identifying the specific incident that motivated these regulations, the scenario they aim to prevent closely resembles the ethical concerns that emerged around RFRSH Entertainment and their flagship CS:GO roster, Astralis, during the current competitive season.
RFRSH obtained ownership of Astralis in January 2016, following the core lineup’s departure from TSM and temporary competition under the identifier “?,” commonly referenced in professional circuits as Team Questionmark.
The organization reached peak performance throughout 2018, evolving into one of the most formidable CS:GO squads ever witnessed by the competitive community. The emergence of complications coincided with RFRSH’s introduction of the BLAST Pro Series tournament circuit. This development transformed RFRSH from an entity primarily dedicated to cultivating elite competitive talent into an organization also operating major esports events.
The inaugural BLAST competition occurred during November 2017 in Copenhagen. Astralis performed admirably, securing a runner-up position against SK Gaming. The event structure incorporated three simultaneous best-of-one matches presented live to audience members, an innovative approach within an esports discipline characterized by established formats and limited flexibility. BLAST Pro Series Copenhagen 2017 achieved approximately 300,000 peak viewers and encouraged significant investment in the novel competitive format. RFRSH subsequently organized three BLAST tournaments for 2018 before expanding to six events scheduled for 2019.
As BLAST gained momentum throughout the competitive landscape, Astralis established themselves as the most statistically dominant team in CS:GO competitive history. During the concluding segment of 2012018, they captured six consecutive tournament victories, excluding the historic achievement of becoming the inaugural organization to claim the Intel Grand Slam’s $1,000,000 bonus award. They continued their dominant run by securing the Major championship at IEM Katowice 2019.
Astralis has consistently maintained rigorous training regimens. Player social media accounts during annual competitive breaks frequently feature footage of strategic grenade deployment and coordinated site execution drills. Astralis maintains elite status because they dedicate the necessary effort to achieve competitive excellence. This established context made their decision to withdraw from IEM Sydney particularly perplexing for many community observers. When they passed on the opportunity to challenge Team Liquid for additional Grand Slam recognition at DreamHack Dallas, the competitive community expressed widespread astonishment.
The world’s most dominant competitive organization consecutively bypassed multiple prestigious tournaments, enabling their primary rivals Team Liquid to claim the Season 2 Intel Grand Slam championship in record-setting time. However, Astralis maintained participation in specific events. They consistently honored all BLAST Pro Series commitments.
Justifications and explanations regarding Astralis’ competitive absence originated from both RFRSH chief executive Nikolaj Nyholm and the Astralis competitive roster directly. At one juncture, head coach Danny “zonic” Sørensen cited Nicolai “dev1ce” Reedtz’s health considerations as the primary factor behind tournament non-participation. Professional CS:GO commentator Matthew “sadokist” Trivett publicly challenged this explanation through heated social media exchanges with the Astralis coaching staff.
Astralis’ non-appearance at established tournaments like IEM Sydney or Dallas DreamHack Masters generated widespread skepticism throughout the competitive community, particularly notable given their perfect attendance record for scheduled BLAST tournaments.
Astralis’ competitive decisions provoked significant community response. Numerous fans and analytical experts questioned whether Astralis’ pattern of bypassing alternative competitions in preference for BLAST events stemmed from their financial interconnection with RFRSH. As the competitive season progressed from spring to summer, investigative journalism revealed strategic plans by RFRSH Entertainment to leverage Astralis’ brand recognition to compel team participation in BLAST events rather than tournaments operated by competing organizers. Within professional tournament operations, this strategic approach is termed “soft exclusivity.”
Could competitive legitimacy be assigned to Team Liquid as the world’s premier organization without competitive victory over Astralis to secure the IEM Grand Slam? What meaningful competitive advantage do North American teams genuinely derive from the Danish roster’s absence? Theoretically, the exclusive method for Team Liquid to validate their competitive supremacy required defeating Astralis directly. If Astralis declined participation in Team Liquid’s preferred competitive venues in Sydney or Dallas, then Team Liquid would need to confront them within BLAST tournaments. This represents soft exclusivity, bearing greater resemblance to psychological competitive warfare than formal contractual agreements.
Audiences demonstrate clear preference for watching Astralis compete, establishing straightforward viewership dynamics. Tournaments featuring Astralis participation consistently attract significantly higher audience numbers than events without their involvement. Although RFRSH has not disclosed BLAST’s financial performance metrics, concurrent viewership statistics provide reliable indicators for evaluating tournament success. RFRSH’s most recent Copenhagen tournament nearly surpassed the viewership record for BLAST events with approximately 307,233 simultaneous viewers during peak engagement. The competition showcased elite competitive organizations, including Astralis, Team Liquid, Na`Vi and FaZe Clan. Conversely, BLAST Pro Series Los Angeles recorded maximum viewership slightly exceeding half of Copenhagen’s numbers at roughly 173,234 viewers. BLAST Los Angeles participants included Team Liquid, a FaZe organization experiencing internal instability and a struggling Cloud9 roster.
BLAST additionally implemented structural parameters where each of the seven invited competitive organizations needed to participate in only five of the seven scheduled BLAST tournaments. This strategic framework enabled RFRSH to coordinate premium competitive rosters for identical BLAST events or distribute them strategically, guaranteeing that elite teams would infrequently compete against each other outside BLAST-organized competitions.
For tournament management entities, the operational formula remains relatively straightforward. Tournaments featuring more compelling competitive organizations and more engaging matches consistently attract larger viewership numbers. Elevated concurrent viewership metrics within the organizer industry convert into more substantial and profitable sponsorship agreements with valuable contractual terms. RFRSH, similar to all tournament management organizations, pursued maximum market penetration within CS:GO viewership.
However, retrospective analysis indicates BLAST pursued objectives beyond sponsorship revenue generation. They aimed to compete directly against the two largest CS:GO tournament organizers, FACE IT and ESL. RFRSH maintained a strategic advantage that neither FACE IT nor ESL possessed — Astralis. Although community dissatisfaction regarding Astralis’ extended competitive hiatus has diminished, the controversy generated an enduring “BLASTralis” community reference that persists throughout every BLAST Pro Series tournament.
During early August, RFRSH announced corporate restructuring dividing the entity into separate organizations as a methodology for eliminating perceived conflicts of interest between BLAST Pro Series and Astralis.
Multiple social media communications from RFRSH chief executive Nikolaj Nyholm surrounding the announcement timeframe attempted to clarify the organizational transition for the competitive community. Nyholm outlined Astralis’ organizational transfer from RFRSH to the newly established Astralis Group, where he would serve as chief executive officer. According to the social media communications, Nyholm would completely divest from RFRSH. This position persisted until subsequent communications, where the chief executive acknowledged maintaining technical ownership of approximately 0.004% RFRSH equity through investment partnerships with the tournament organizer’s venture capital associates, Heartcore Capital and Maki VC.
Currently, two months following Astralis’ third consecutive Major championship victory, competitive circumstances appear to have stabilized. However, the Astralis Group has recently disclosed intentions to submit an initial public offering documentation in Denmark under the leadership of RFRSH’s newly appointed chief executive Robbie Douek on October 31. Industry reports suggest the organization anticipates submission completion before year’s end.
Valve’s updated Major regulations represent the organization’s second regulatory intervention addressing CS:GO-related concerns within the previous month. During late October, Valve implemented significant measures targeting automated accounts, fraudulent activities and potential financial transaction concerns by eliminating user capacity to exchange or sell CS:GO weapon case keys. Keys frequently function as transfer mechanisms for moving value outside Steam’s integrated wallet system through third-party marketplace transactions for actual currency.
Regarding Valve’s most recent regulatory implementation, the blog communication provided minimal details concerning enforcement methodologies for ensuring team and tournament organizer compliance. The competitive community can confirm only that certain circumstances sufficiently concerned Valve to breach their typically reserved public communication approach and inform participants about considerations previously deemed unnecessary for public knowledge.
This scenario exclusively indicates that Valve has observed organizational relationships between teams and tournament management entities that they cannot permit from commercial operational perspectives. Only one scenario aligns with these parameters, establishing Valve’s new regulations as essentially symbolic disciplinary measures directed toward the Astralis Group, RFRSH Entertainment and Nikolaj Nyholm.
Action Checklist
- Review all business relationships between your organization and tournament operators before Major registration
- Document and disclose all financial connections that could create perceived conflicts of interest
- Analyze tournament scheduling patterns for potential soft exclusivity concerns
- Implement transparent communication protocols for team participation decisions
- Monitor community feedback regarding organizational relationships and competitive integrity
No reproduction without permission:Games Guides Website » Valve eyeing RFRSH, Astralis with new CSGO Major rule change How Valve's new transparency rules address esports conflicts of interest and competitive integrity concerns
