TL;DR
- Tuscan, the iconic Counter-Strike 1.6 map, is officially returning through a collaboration between original creator Brute and mapmaker catfood
- Development began in 2020 with professional player testing and has reached a stage where public previews are available
- Previous 2014 CSGO workshop version demonstrated layout preservation with visual upgrades but lacked Valve support
- The new remake represents years of dedicated work and incorporates community feedback for competitive viability
- Future inclusion in official matchmaking remains uncertain but community excitement suggests strong competitive potential

One of Counter-Strike’s most beloved competitive maps from the 1.6 era is making its long-awaited return to the modern gaming landscape. Colin “Brute” Volrath, the original creator, has confirmed development of an officially sanctioned Tuscan remake for CSGO.
Since CSGO’s launch in 2012, the community has consistently requested Tuscan’s revival. This iconic battleground carries significant historical weight, tracing its competitive roots back to the original Counter-Strike 1.6 version where it hosted countless professional matches and became a fan favorite for its balanced design and strategic depth.
The map’s development timeline spans multiple years, with community figure Nors3 providing the first visual teaser in September 2020. This initial reveal prompted immediate interest from professional players who began testing and providing crucial feedback to the development team.
Just to note some things: it’s real.
Brute and catfood are working together on a new Tuscan and this will the OFICIAL version of the map after many years. With original creator approval.
Map is in a early stage, I had the permission to share this pic.twitter.com/88SOUTUsPa
— Nors3 (@Nors3) September 23, 2020
Current development represents a collaborative effort between Brute and fellow mapmaker catfood, marking the first officially approved version after years of community-created iterations. The partnership ensures authenticity while incorporating modern CSGO mapping standards and gameplay requirements.
While the complete map isn’t yet publicly available, streamer and former professional player Erik “fl0m” Flom received an exclusive preview from the developers. His detailed analysis video highlights numerous strategic modifications and quality-of-life improvements designed to enhance competitive play.
The development approach emphasizes iterative refinement, with the creators actively seeking input from both professional competitors and community members. This methodology ensures the final product meets contemporary competitive standards while preserving the map’s classic feel that made it so popular originally.
For players looking to master new competitive environments, understanding map development cycles can provide valuable insights into strategic preparation. As seen in our Complete Guide, studying early versions helps anticipate meta developments and tactical innovations.
Although Tuscan never achieved official CSGO map pool status, Brute’s 2014 workshop submission demonstrated serious integration potential. This earlier version featured prominently in an exhibition match between Virtus.pro and Team Liquid, showcasing its competitive viability at the highest level.
The 2014 iteration maintained the original layout’s core structure—a critical factor for veteran players—while implementing substantial visual enhancements. Brute focused on upgrading graphics fidelity, optimizing lighting systems, and refining skybox elements to meet CSGO’s technical standards.
Continuous refinement characterized this period, with the developer addressing various technical issues and gameplay balancing concerns. However, development ceased in 2015 when Valve showed no indication of incorporating the map into official matchmaking rotations.
Common mapping mistakes in community projects often involve over-modernization that compromises original flow, or insufficient playtesting that leaves unbalanced angles and choke points. The current remake appears to have learned from these pitfalls through extensive professional feedback integration.
This historical context matters for understanding why the new collaboration represents such a significant development. Much like optimizing Weapons Unlock strategies in other games, studying past mapping attempts reveals patterns in what makes successful competitive environments.
Following years of dedicated development and persistent community speculation, the map has progressed to a state where public demonstration becomes feasible. Brute’s comfort with showcasing progress indicates significant maturation in both design execution and technical implementation.
The ultimate question remains whether Valve will consider Tuscan for inclusion in the official competitive pool. Historical precedent suggests community adoption and professional player endorsement often influence such decisions significantly.
For advanced players preparing for potential integration, focus on understanding sightline advantages, grenade trajectories, and rotation timing—elements that often differentiate successful adaptation to new competitive environments. Proper Class Guide principles about role specialization apply equally to mastering new map layouts and team coordination strategies.
Optimization tips for competitive play on new maps include studying early gameplay footage, analyzing choke point control, and practicing execute scenarios with teammates.
The strategic implications extend beyond mere nostalgia—successful map revivals often introduce fresh meta dynamics while preserving the strategic depth that made them classics originally.
Action Checklist
- Watch professional preview videos to understand layout changes and new strategic elements
- Study the original 1.6 layout to identify preserved strategic positions and rotation patterns
- Practice grenade lineups for key choke points once the map releases
- Coordinate with teammates to develop execute strategies for bombsite takes
- Participate in community playtesting sessions to provide feedback and gain early experience
No reproduction without permission:Games Guides Website » Take a first look at the new CSGO map remake of de_tuscan CSGO's legendary Tuscan map returns with official remake after years of community anticipation
