TL;DR
- Riot Games has officially confirmed development of a League of Legends MMORPG set in Runeterra
- The company is actively hiring experienced MMO developers across multiple disciplines
- Lead designer Greg Street confirmed the project after months of fan speculation
- Development appears in early stages with no near-term release expected
- Fans are exploring existing lore to predict potential game content and features

Following extensive community speculation and multiple teases, Riot Games has made the official announcement that a massively multiplayer online role-playing game based on League of Legends is currently in active development. This confirmation represents a significant expansion of the gaming universe that millions of players have come to love.
An official recruitment page now prominently displayed on the League of Legends corporate website reveals that the publisher is actively seeking experienced game development professionals specifically for this ambitious MMORPG project. Riot openly acknowledges that creating such expansive online worlds represents a monumental undertaking, which explains why the company is substantially expanding its team to properly support this lengthy development journey. Required positions span multiple critical disciplines including gameplay engineering specialists, senior game designers, user experience architects, concept and environment artists, along with production and project management professionals.
Riot has specifically emphasized their preference for candidates possessing direct, hands-on experience working on previous MMO titles, indicating their commitment to building a team with proven expertise in this demanding genre. The company’s lead game designer, industry veteran Greg Street, provided the initial confirmation about this upcoming MMO project back in December through his Twitter account. He detailed that the game will be situated within the rich fantasy world of Runeterra, substantially expanding the established League of Legends universe beyond its current competitive gaming boundaries.
It is an MMO
— Greg Street (@Ghostcrawler)
December 18, 2020
“My new leadership position involves spearheading development for an exceptionally large-scale project—one that many would describe as truly massive in scope—that countless community members and Riot development staff have persistently requested we create,” Street elaborated during his announcement.
While initially maintaining some strategic ambiguity about the project’s exact nature, Street quickly confirmed it was indeed an MMO almost immediately after a curious fan directly inquired whether it would be an MMO-style game. This rapid confirmation suggests the company was prepared to move beyond speculation and begin building concrete community expectations.
At that particular moment, dedicated fans had been actively theorizing about a potential League of Legends MMORPG for approximately twelve months. During Riot Games’ comprehensive 10-year anniversary celebration event in 2019, the development team previewed numerous upcoming titles. These included projects that would eventually materialize as Valorant and League of Legends: Wild Rift, alongside a currently unrevealed fighting game title, and then a mysterious initiative designated as “Project F.” Project F received the least detailed coverage during the entire presentation. Only a brief visual teaser was shared publicly, but based exclusively on that limited footage, community members already expressed strong confidence it would evolve into an MMO based on the cinematic content shown.
The journey toward this official MMORPG announcement actually began years earlier with subtle hints and strategic teases. During Riot’s landmark 10th anniversary stream, the company outlined multiple new gaming initiatives that would expand their portfolio beyond the core League experience. The presentation carefully balanced confirmed projects with mysterious teases, creating fertile ground for community speculation that has now been validated.
Industry analysts note that Riot’s methodical approach to announcing this project follows established patterns for major game reveals. The company appears to be building anticipation through controlled information releases while simultaneously assembling the necessary development talent to deliver on their ambitious vision.
Understanding MMO development cycles provides crucial context for the current hiring phase. Large-scale online games typically require 3-5 years of intensive development before reaching public release, suggesting players should maintain realistic expectations about the project timeline. The extensive recruitment process itself indicates Riot is committed to building this title properly rather than rushing to market.
To date, Riot has not disclosed additional specific details regarding the MMORPG’s core gameplay mechanics, release windows, or specific feature sets. The project most likely will not launch in the immediate future, given that Riot currently remains in the preliminary stages of the specialized hiring process for this specific initiative. The global League of Legends community must exercise patience while awaiting revelations about the narrative direction, gameplay systems, and overall player experience the final game will deliver.
Enthusiastic fans will probably intensively examine existing League of Legends lore and worldbuilding materials to formulate educated predictions about potential content and features. The established Runeterra universe offers abundant source material spanning diverse regions including Demacia, Noxus, Ionia, Piltover, Zaun, and the Shadow Isles, each with distinct cultures, conflicts, and characters that could translate wonderfully into MMO content.
For players eager to prepare for this upcoming experience, focusing on understanding Runeterra’s complex political landscape and mythological foundations could provide valuable context. Additionally, exploring similar successful MMO titles can help build familiarity with genre conventions that might influence Riot’s design approach.
The confirmation represents a watershed moment for the franchise, marking its evolution from primarily competitive gaming into broader immersive experiences. This strategic expansion mirrors successful patterns seen in other gaming franchises that have leveraged established IP to create compelling MMO experiences.
Action Checklist
- Explore Runeterra lore through official League of Legends universe pages
- Research MMO gameplay fundamentals through established titles
- Follow Riot Games career page for development updates and potential beta opportunities
- Join community discussion forums to track emerging theories and information
- Analyze Greg Street’s previous MMO design philosophy from his World of Warcraft work
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