TL;DR
- Raze can exploit Bind’s teleporters using Boom Bot positioning to open them from outside
- Two specific setups exist for Hookah and A site teleporters with precise crosshair placement
- This creates unexpected flanking opportunities but carries detection risks
- Counter-strategies involve sound monitoring and coordinated team play
- The bug likely requires map-level fixes rather than agent ability adjustments

Valorant’s Bind map features a distinctive rotation mechanism through interconnected teleporters designed for rapid site transitions. These metal portals connect bomb sites directly, enabling defenders to execute secure flanks against spike carriers. The system’s one-way operation was intended to prevent camping while maintaining strategic mobility.
Riot Games implemented these unique map features to differentiate each battlefield environment. On Bind specifically, teleporters bridge the gap between attack points, dramatically reducing rotation times. For defensive setups, they represent the most protected path for repositioning since they facilitate surprise attacks on spike defenders. Raze has now emerged as the latest agent capable of manipulating these mechanical doors, transforming supposed safe passages into potential ambush zones.
Players have identified a mechanical anomaly where the duelist’s explosive companion triggers the teleporter activation sequence rather than bouncing off the surface. Here’s your comprehensive guide to reproducing this technique during matches.
Raze Teleporter trick on Bind
To activate the Hookah teleporter mechanism, position yourself adjacent to the left sliding panel and target the minute indentation along its perimeter. Adjust your aiming reticle slightly rightward before deploying the Boom Bot. The portal will immediately engage, creating an interior camping position.
For accessing the A site teleporter, station yourself centrally where both panels form an angular junction. Elevate your viewpoint and fix the crosshair at the lower boundary of the secondary pattern, as illustrated in the reference image.

Once alignment is perfected, activate the Boom Bot to force open the A Laboratory entrance.
Teleporters operate exclusively unidirectionally, explaining why opponents won’t anticipate an operative concealed within the portals. Utilizing this configuration, Raze can effectively sever enemy flanking routes and post-plant rotations, enabling squadmates to defend the spike from alternative angles. For the assault specialist, this arrangement presents remarkable potential for securing additional eliminations since adversaries within teleporters become extremely susceptible to Raze’s surprise attacks.
While this tactical approach shows promise, consistent implementation should be minimized. Opponents might readily identify the pattern and develop countermeasures against the teleporter vulnerability. Another limitation involves the auditory signals emitted during teleporter operation. This challenge can be mitigated by establishing overlapping fields of fire where an ally provides supporting coverage.
Vigilant teams can detect this exploit through multiple indicators. The teleporter emits distinctive mechanical sounds when activated abnormally – listen for the sliding door sequence without corresponding agent teleportation. Visual confirmation comes from observing the door opening animation from the exterior, which shouldn’t occur during normal operation. Communication is crucial: immediately notify teammates when you suspect teleporter manipulation.
Advanced counter-tactics include deploying area-denial abilities like Sage’s Barrier Orb or Killjoy’s Alarmbot near suspected compromised teleporters. Alternatively, coordinate simultaneous entry from both teleporter exits to overwhelm any campers. Remember that repeated exploit usage creates predictable patterns – capitalize on this predictability for easy counter-kills.
Given teleporters aren’t designed for bidirectional functionality, this constitutes a significant programming oversight. Riot Games previously resolved an analogous glitch where Cypher could manipulate the teleporter using his surveillance camera, further demonstrating that Raze’s situation follows similar principles. Most recently, Killjoy likewise could leverage the portals through her technological arsenal. It appears that addressing individual agent capabilities no longer represents an effective solution, suggesting the development team might need to overhaul the map infrastructure entirely.
The recurring nature of these teleporter exploits indicates fundamental design flaws in Bind’s mechanical systems. Similar to how comprehensive Complete Guide approaches benefit overall gameplay understanding, map-level revisions would provide more permanent solutions than continuous agent-specific patches.
Action Checklist
- Practice both teleporter setups in custom games for 15-20 minutes
- Memorize crosshair placements using the reference images as guides
- Coordinate with teammates for crossfire support during exploit execution
- Implement sound monitoring to detect enemy teleporter manipulation attempts
- Review Weapons Unlock strategies to complement your tactical approach
No reproduction without permission:Games Guides Website » Raze can open Valorant Teleporters from outside with her Boom Bot Master Raze's Teleporter exploit on Bind with advanced tactics and strategic countermeasures
