TL;DR
- League of Legends ranked second in PC revenue despite losing top position to Dungeon Fighter Online
- Fortnite achieved $2.4 billion in 2018 revenue while maintaining strong cross-platform presence
- Apex Legends set new free-to-play records with $92 million in first-month revenue
- Battle royale games dominated multiple platform revenue charts simultaneously
- SuperData Research provides authoritative gaming market intelligence

In the competitive landscape of PC gaming revenue, League of Legends secured the second-highest global earnings position for February 2019, demonstrating remarkable staying power in the market.
SuperData Research’s comprehensive analysis revealed that Fortnite, Apex Legends, and Dota 2 all claimed positions within the top ten revenue-generating titles. Notably, Fortnite and Apex Legends achieved cross-platform success, appearing prominently on both PC and console earnings rankings.
League of Legends previously dominated the revenue charts but recently yielded the premier position to Dungeon Fighter Online, a 2D beat-em-up title that captured the top spot.
Fortnite claimed the fifth position on PC revenue charts while demonstrating stronger console performance with a second-place ranking. FIFA 19 led the console category overall, highlighting the diverse gaming preferences across platforms.
Epic Games’ battle royale phenomenon generated an unprecedented $2.4 billion across all platforms during 2018, establishing it as the highest-grossing game in history. The title’s continued presence on both console and PC revenue charts indicates sustained monetization success for the popular franchise.
Mirroring Fortnite’s cross-platform achievement, Apex Legends appeared on both PC and console top-grossing lists. The Respawn Entertainment title ranked sixth on PC charts, immediately following Fortnite, while achieving a stronger fourth-place position in console revenue rankings.
According to SuperData’s verified metrics, Apex Legends established a new benchmark for free-to-play games by generating approximately $92 million from in-game purchases during its inaugural month. March projections anticipated even higher revenue figures, as the initial calculation excluded earnings from the game’s debut battle pass implementation.
Valve’s acclaimed MOBA Dota 2 maintained its presence in the PC revenue rankings at eighth position. Meanwhile, Call of Duty: Black Ops 3 secured tenth place on console charts, while PlayerUnknown’s Battlegrounds Mobile achieved sixth position in mobile gaming revenue.
SuperData specializes in providing authoritative market research and statistical analysis for the video game and esports industries, offering valuable insights for developers and investors seeking to understand market dynamics.
Action Checklist
- Analyze monthly revenue trends across PC, console, and mobile platforms
- Compare cross-platform performance of top-grossing titles
- Research battle pass implementation strategies for maximum revenue
- Monitor seasonal fluctuations in gaming revenue patterns
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