TL;DR
- KennyS considers CS2 ‘unplayable’ for professional competition due to inconsistent shooting mechanics
- The legendary AWPer demonstrated questionable hit registration where inaccurate shots resulted in kills
- Community debates whether CS2’s mechanics are too forgiving for new players
- VAC Live anti-cheat system struggles with hackers in Premier mode
- Despite current issues, KennyS believes CS2 has potential to surpass CSGO with further development

Counter-Strike legend Kenny “KennyS” Schrub has delivered a sobering evaluation of Counter-Strike 2’s current condition, expressing significant reservations about its competitive viability just days before the anticipated global launch.
While several analysts have identified technical shortcomings in Valve’s latest FPS iteration, criticizing development decisions that compromised previously refined gameplay systems, KennyS now adds his authoritative voice to the discourse. The former professional marksman asserts that CS2 in its present form cannot support serious competitive play due to fundamental mechanical inconsistencies.
The renowned sniper utilized social media platform X to circulate footage demonstrating a perplexing engagement where his bullet merely grazed an opponent yet secured an elimination. This bizarre hit registration incident astonished the veteran player, prompting his observation that effective targeting sometimes requires deliberately missing opponents.
CS2 for you ladies and gentlemen!
I think @LobanjicaCS was right
It feels really bad to play sometimes, game has huge potential but the only way to kill opponents is to not.. AIM.. AT THEM ? pic.twitter.com/GOeES3EhrF
— kennyS (@kennyS_) September 20, 2023
CS:GO demanded exceptional precision with both single-fire taps and controlled sprays to achieve eliminations. Firearm behavior should logically remain consistent in CS2 given CS:GO’s highly polished gunplay foundation, yet KennyS obtained an undeserved kill while moving and striking an adversary with minimal bullet contact.
KennyS’s controversial clip ignited vigorous discussion across the Counter-Strike community, with dedicated fans rallying to CS2’s defense. However, the French esports icon maintains his position that the game requires substantial refinement before meeting professional standards. He acknowledges the title’s considerable promise and capacity to eventually match CS:GO’s quality, but insists it currently falls short of playability requirements.
“Only those fundamentally disconnected from competitive reality could believe CS2’s present condition is acceptable for tournament play. While the beta version possesses ample opportunity to exceed CS:GO’s legacy, the current build remains completely unsuitable for serious competition,” KennyS elaborated.
The professional’s assessment concludes that CS2 currently fails to surpass CS:GO, though future global release versions might demonstrate superiority.
Many community members perceive CS2 as excessively accommodating to inexperienced players. Their criticisms focus on running accuracy percentages, latency advantages, and certain newly introduced mechanics. The ping advantage factor has become particularly pronounced following recent updates that significantly disadvantage high-latency participants.
Regardless of perspective, KennyS’s characterization of CS2 as “unplayable” represents an extreme position given the volume of favorable feedback circulating. If any component demands immediate attention, Valve’s VAC Live anti-cheat system appears most critical. The Premier competitive mode currently experiences rampant cheating with illegitimate participants dominating leaderboards.
For competitive players transitioning from CS:GO, understanding these mechanical differences becomes crucial. Professional-level gameplay requires adapting to CS2’s subtick system, which processes inputs between traditional tick boundaries but can create perception discrepancies. Veteran competitors should practice extensively in deathmatch modes to internalize the updated shooting rhythm before entering ranked matches.
Common adaptation mistakes include overcompensating for perceived registration delays and misjudging movement acceleration penalties. Advanced players can optimize performance by mastering counter-strafing techniques specific to CS2’s movement physics and learning the precise timing for accurate first-shot accuracy after stopping.
The development team faces significant challenges balancing accessibility improvements with preserving the skill-based shooting that defined CS:GO’s competitive scene. With continued refinement and community feedback integration, CS2 could potentially deliver the definitive Counter-Strike experience, but currently requires substantial polishing to achieve that potential.
Action Checklist
- Analyze hit registration consistency in various engagement scenarios
- Practice movement shooting and counter-strafing in deathmatch modes
- Test ping advantage effects in different server regions
- Monitor VAC Live effectiveness in Premier mode matches
- Compare CS2’s subtick system responsiveness against CS:GO’s tick rate
No reproduction without permission:Games Guides Website » KennyS says CS2 is unplayable ahead of potential release KennyS critiques CS2's current state, highlighting gameplay issues and potential improvements needed for competitive play
