Here’s how to get 3-star 5-cost units in Teamfight Tactics

TL;DR

  • Chromatic Augments like Level Up! and High-End Shopping provide the fastest path to 3-star 5-cost units
  • Mercenary trait cash-outs can generate massive gold and Neeko’s Help advantages
  • Stage 4-6 represents the theoretical minimum timing for completion
  • Proper resource allocation between leveling and rolling is critical for success
  • Understanding probability mechanics helps optimize your search strategy

In the current Gadgets and Gizmos set of Teamfight Tactics, achieving a fully upgraded 3-star 5-cost champion represents the ultimate power spike. These elite units possess such overwhelming strength that they can single-handedly dismantle complete nine-unit compositions, turning certain defeat into dominant victory.

Many players wonder about the theoretical speed limits for assembling these game-ending carries. With strategic planning and optimal augment selection, it’s now feasible to complete these powerhouse units significantly earlier than previous sets allowed, creating unprecedented comeback potential.

What augments and traits speed up 3-star 5-cost building?

Assembling a 3-star version of the game’s most expensive units demands collecting nine copies of these exceptionally rare champions. The most reliable approach for early acquisition centers on leveraging Hextech Augments, the newest strategic layer introduced to Teamfight Tactics.

Among augment categories, Chromatic Augments deliver the most dramatic acceleration, with specific options providing extraordinary boosts to either unit acquisition rates or experience progression. Level Up! offers immediate level advancement, High-End Shopping dramatically increases 5-cost appearance rates, and Loaded Dice creates targeted duplication opportunities—all effectively bypassing normal shop probability calculations.

When selecting augments, prioritize those that synergize with your current board state and economic position. Level Up! works best when you’re close to a level threshold, while High-End Shopping requires sufficient gold reserves to capitalize on the increased appearance rates.

The Mercenaries trait provides another powerful acceleration mechanism through its treasure chest cash-out system. The substantial gold injections and potential Neeko’s Help items from large cash-outs can catapult you far ahead of the standard economic curve. This approach enabled one remarkable player to complete a 3-star 5-cost unit by stage 4-6, setting a new benchmark for speed execution.

3 star 5 cost before stage 5 in a diamond lobby
byu/blehkjehk inTeamfightTactics


In the widely-discussed Reddit clip, the player triggers an enormous Mercenary treasure chest payout, receiving a windfall of gold and valuable items including multiple Neeko’s Helps. They immediately push to level nine to maximize their 5-cost unit appearance chances, then aggressively spend their accumulated resources to acquire enough Kai’Sa copies for the 3-star upgrade—all before the fifth stage commences.

While Mercenaries provide the most dramatic examples, other traits like Innovators can also contribute through their mechanical bear, which provides additional unit presence and combat stability while you accumulate resources.

The period surrounding the third Hextech Augment selection represents the earliest realistic window for completing these elite units. While theoretically possible to achieve slightly earlier, the stage 4-6 completion already qualifies as a statistical outlier requiring near-perfect conditions.

Successful execution demands precise timing between leveling milestones and economic management. Reaching level 9 by approximately stage 4-5 provides the necessary shop odds while maintaining sufficient gold for rolling. For comprehensive team composition guidance, check our Class Guide to understand unit synergies.

Allocate your resources carefully—maintaining at least 30-40 gold after leveling to 9 ensures you can effectively utilize the improved shop odds for 5-cost units.

Avoid the common mistake of over-committing to early 5-cost hunting at the expense of board strength. Maintain a competitive composition that can survive while you accumulate your target unit. Understanding weapon dynamics from our Weapons Unlock guide can provide additional strategic insights for unit itemization.

Probability management becomes crucial—at level 9 with no augment effects, 5-cost units have approximately 10% appearance rate per slot. High-End Shopping doubles this probability, making it the most mathematically efficient choice for dedicated 3-star attempts.

For players seeking comprehensive strategic frameworks, our Complete Guide offers detailed gameplay systems analysis. Remember that even with optimal strategy, completing 3-star 5-cost units remains exceptionally rare, so always have contingency plans.

Action Checklist

  • Prioritize Chromatic Augments (Level Up!, High-End Shopping, Loaded Dice)
  • Build Mercenary composition for cash-out potential
  • Reach level 9 by stage 4-5 with 30+ gold reserve
  • Use Neeko’s Help strategically for duplicate creation
  • Maintain backup composition while accumulating target unit

No reproduction without permission:Games Guides Website » Here’s how to get 3-star 5-cost units in Teamfight Tactics Master the fastest strategies to build 3-star 5-cost units using augments and traits in Teamfight Tactics