TL;DR
- TFT Set 2 introduces 12 new elements and 11 classes with balanced counterplay mechanics
- Special champions Qiyana and Lux provide flexible trait bonuses and late-game power spikes
- Light-Ranger compositions dominated early competitive play with exceptional synergy potential
- Elemental hex positioning requires strategic balance between stat bonuses and unit safety
- New battle pass offers exclusive rewards through regular missions and weekly challenges
Teamfight Tactics undergoes its most dramatic transformation yet with Set 2: Rise of the Elements, launching alongside Patch 9.22. This update marks both the conclusion of the current ranked season and the dawn of an entirely new strategic landscape for competitive players. The foundation shifts completely with redesigned game boards and innovative synergy systems that reward adaptive thinking.
Rise of the Elements fundamentally addresses the strategic stagnation that plagued Patch 9.21, where only three dominant compositions—Imperials, Brawlers, and Knight-Rangers—controlled the meta. Players discovered that countering one powerful build proved ineffective against the others, creating predictable high-level gameplay that limited creative expression and strategic diversity.
Set 2 empowers players to explore multiple strategic pathways without being confined to repetitive patterns. Several new champions excel during early rounds while encouraging smooth transitions into alternative late-game compositions. Crucially, no single trait dominates the battlefield, as even the most powerful synergies maintain clear and consistent counterplay options.
Rise of the Elements introduces a completely reimagined roster featuring innovative elemental traits and class systems. While some familiar faces return from Set 1, they’ve undergone substantial mechanical reworks that change their strategic applications.
The new elements are:
- Crystal (2/4): Units possess damage caps per individual attack, making them exceptionally durable against burst damage compositions.
- Desert (2/4): Reduces enemy armor values, significantly amplifying physical damage output from your team.
- Electric (2/3/4): Champions discharge area-of-effect shocks whenever they inflict or suffer critical strikes.
- Glacial (2/4/6): Returning from Set 1, these units maintain crowd control potential with chance-based stun effects.
- Inferno (3/6/9): Spellcasting creates persistent burning zones that deal percentage-based magic damage over time.
- Light (3/6/9): When Light units fall in battle, surviving allies receive healing and substantial attack speed bonuses.
- Mountain (2): At combat start, one random ally gains a massive 1500-health protective barrier.
- Ocean (2/4/6): All allied champions periodically regenerate mana, accelerating ultimate ability availability.
- Poison (3): Inflicted targets experience 50% increased mana costs, effectively slowing enemy spell rotation cycles.
- Shadow (2/4): During the initial five seconds of engagement, Shadow units deal dramatically amplified damage.
- Steel (2/3/4): These resilient champions gain brief damage immunity when their health drops below the 50% threshold.
- Wind (2/3/4): Entire team benefits from elevated dodge chance, reducing incoming basic attack damage.
- Woodland (3): Combat initiation triggers the creation of a temporary clone from one Woodland unit.
Pro Tip: Combine Mountain’s early shielding with Crystal’s damage mitigation to create nearly unkillable front lines that can withstand even the most aggressive compositions.
The Classes for Set 2 are:
- Alchemist (1): These unique champions maintain constant movement across the battlefield, making them difficult to target with skillshots.
- Assassin (3/6): Engagement begins with Assassins leaping to the farthest enemy positions. Similar to their Set 1 counterparts, they gain enhanced critical strike statistics.
- Avatar (1): This singular champion counts twice toward elemental trait requirements, enabling earlier activation of powerful bonuses.
- Berserker (3/6): Functioning as tactical opposites to Assassins, Berserkers jump to closest enemies and can cleave through multiple front-line units.
- Blademaster (2/4/6): Basic attacks periodically trigger additional strikes, functioning similarly to the Blademaster mechanics from the previous set.
- Druid (2): These nature-aligned champions passively regenerate 40 health per second, providing sustained durability.
- Mage (3/6): Representing the evolved version of Set 1’s Sorcerers, Mages can potentially cast their ultimate abilities twice in rapid succession.
- Mystic (2/4): All team members benefit from increased magic resistance, specifically countering spell-heavy compositions.
- Predator (3): These hunters automatically execute wounded enemies below 20% maximum health.
- Ranger (2/4/6): Marksmen champions have probability-based chances to dramatically increase their attack speed temporarily.
- Summoner (3/6): Created minions and summoned units exhibit increased health pools and extended battlefield duration.
- Warden (2/4/6): These defensive specialists gain progressively stronger armor bonuses.
The precise numerical values and scaling mechanics will be finalized when Patch 9.22 deploys to live servers.

Set 2 introduces two exceptionally unique champion units that redefine team composition strategies. Qiyana operates as a three-cost Assassin whose elemental affiliation dynamically adapts to the current game’s board environment. Each match features one of four possible elemental affinities: Inferno, Wind, Ocean, or Mountain. Crucially, all Qiyana copies within a single game share the same element consistently.
Lux represents the set’s premium seven-cost unit with ten distinct elemental variations. As the rarest champion available, her secondary element determination occurs randomly. Given her substantial gold cost, Lux provides double counting toward elemental trait requirements. For instance, fielding one Electric unit alongside an Electric Lux effectively activates the three-unit Electric synergy.
Common Mistake: Avoid forcing Lux compositions without proper economic preparation. Her high cost can devastate your economy if acquired too early.
The item system remains largely unchanged from Set 1, with the exception of spatula-component items. These modifications enable creative players to forge novel elemental combinations and reconstruct certain class synergies from the previous set.

The Red Bull Rise of the Elements Invitational stood as Riot Games’ inaugural organized Teamfight Tactics competition. This prestigious event assembled globally recognized streamers and professional competitors for an intense two-day tournament. Team SoloMid’s standout player Jang “Keane” Lae-young emerged victorious after securing three consecutive wins during the final matches.
Throughout the competition, participants consistently prioritized Shadow, Light, and Ranger synergies above alternative options. On his Imgur profile, respected TFT competitor and Team Liquid content creator Brandon “saintvicious” DiMarco has publicly shared several of the most powerful team compositions validated in Patch 9.22.

Light and Ranger champions create exceptionally complementary partnerships. Your defensive front line not only protects vulnerable Rangers but also generates additional statistical advantages upon elimination. The combined attack speed from Light trait activation, supplementary item enhancements, and inherent Ranger mechanics produce damage output that overwhelms most opposing compositions.
Strategic consideration must also extend to Elemental Hex placements across the game map. The initial hex manifests following the first carousel round, with the secondary hex appearing at stage 3-1. Successful players learn to strategically incorporate these positional advantages without unnecessarily exposing their primary damage dealers to enemy targeting. A frequent strategic error involves excessive greed for hex-generated stat bonuses while recklessly endangering critical carry units.
Advanced Tip: Position your carries one hex away from elemental bonuses to maintain safety while still benefiting from adjacent aura effects.
Celebrating the launch of Set 2, Riot Games has unveiled an exclusive Rise of the Elements battle pass. This premium content remains accessible throughout the entire Set 2 duration, providing players ample opportunity to unlock all available rewards. Exclusive cosmetics include arena skin variations, exclusive emotes, and special Little Legends eggs.
Participants accumulate experience through mission completion and the Orb of Enlightenment system, which refreshes every seventy-two hours. Rise of the Elements additionally features major mission sets every second week. These extended challenges remain available for complete seven-day periods, ensuring accessibility for players with varying schedule constraints.
Rise of the Elements becomes available on live servers alongside Patch 9.22 starting November 6.
Action Checklist
- Master 2-3 elemental combinations rather than attempting to learn all twelve simultaneously
- Practice economic management for Lux acquisitions around levels 7-8
- Experiment with off-meta compositions to understand counterplay mechanics
- Study elemental hex positioning to balance stat bonuses with unit safety
- Complete daily battle pass missions for consistent reward progression
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