Christmas comes early for CSGO snipers in Shattered Web week 4

TL;DR

  • Week 4 focuses exclusively on sniper rifles with six missions across multiple game modes
  • Heaven Help Us on Train is the easiest mission for quick 2-star completion
  • Scouting Mission in Danger Zone requires strategic weapon acquisition and patience
  • Deathmatch SSG 08 challenge demands aggressive positioning and quick-scoping skills
  • All missions can be completed anytime before Operation Shattered Web concludes

Operation Shattered Web enters its fourth week with a specialized focus that will thrill precision marksmen and long-range specialists. This installment delivers targeted challenges designed specifically for players who excel with scoped weaponry.

The current mission rotation centers exclusively around the AWP and SSG 08 sniper rifles, offering six distinct objectives that collectively yield up to six stars. These stars accumulate toward premium Operation Shattered Web rewards, with highly sought-after agent skins being the primary incentive for completion.

Following the established pattern, these assignments encourage exploration of Counter-Strike: Global Offensive’s diverse gameplay environments. The comprehensive mission roster features:

  • Scope It Out – Eliminate 10 opponents using the AWP in Casual: Defusal Group Sigma
  • Take an Off-Angle – Achieve 5 airborne eliminations while playing Flying Scoutsman
  • Heaven Help Us – Secure 10 round victories in Competitive matches on Train
  • Tower Defense – Attain 20 kills using either SSG 08 or MAG-7 weapons in Guardian mode on Cobblestone
  • Through the Looking Glass – Score 20 SSG 08 eliminations within a single Deathmatch: Defusal Group Sigma session
  • Scouting mission – Obtain 5 SSG 08 kills while playing Danger Zone

For most players, Heaven Help Us represents the most straightforward objective, requiring competitors to win ten rounds during a standard Competitive match on Train. Although this challenge doesn’t mandate specific weapons, Train’s layout naturally favors AWP usage with its long sightlines and strategic angles. This mission awards two stars, positioning it as an ideal starting point for your weekly progression.

The most demanding assignment this week is undoubtedly Scouting Mission, which necessitates five SSG 08 eliminations within Danger Zone matches. While achievable through persistence, obtaining and maintaining specific weapons in Danger Zone’s unpredictable environment presents significant challenges. Despite offering three stars, completing this objective may consume more time than finishing two alternative missions combined.

The additional three-star challenge involves securing twenty scout rifle kills during a single Deathmatch session. Reaching this threshold with standard weapons presents difficulty on its own, but achieving twenty SSG 08 eliminations in Deathmatch’s chaotic environment often leads to player frustration.

Beyond these core challenges, the week includes the customary assortment of alternative game modes, though Wingman appears conspicuously absent. Having featured in each of the first three weeks’ mission rotations, Wingman’s exclusion from this installment marks a notable departure from established patterns.

Although these challenges are designated as week four content, they remain completable anytime before Operation Shattered Web’s conclusion.

AWP Mastery in Casual Mode: For Scope It Out, focus on holding angles where enemies must cross open spaces. The AWP’s one-shot-kill capability makes it devastating in Casual mode where players often lack coordinated teamwork. Position yourself near bombsite entrances or long corridors where your scope advantage dominates.

Flying Scoutsman Airborne Kills: The key to Take an Off-Angle is timing your jumps during engagements. Jump just before encountering enemies and aim for body shots rather than headshots while airborne. The scout rifle’s mobility makes it ideal for this gamemode’s fast-paced aerial combat.

Competitive Train Essentials: When pursuing Heaven Help Us, learn the standard AWP positions like Ivy, Pop Dog, and Bombsite A platform. Communication with teammates about your positioning ensures they can support your sniper playstyle effectively.

Guardian Cobblestone Tactics: For Tower Defense, the MAG-7 often proves more reliable than the SSG 08 in close-quarters tower defense scenarios. Its spread pattern and higher damage at close range make it superior for holding tight angles against advancing bots.

Deathmatch SSG 08 Domination: Through the Looking Glass requires aggressive positioning rather than passive camping. The SSG 08’s rapid fire rate compared to the AWP allows for quick successive kills if you master the quick-scope technique.

Danger Zone Weapon Acquisition: Scouting Mission success hinges on strategic drop zone selection. Prioritize areas with guaranteed weapon spawns rather than random loot, and consider purchasing the SSG 08 from buy stations when available.

Recommended Completion Sequence:

  1. Heaven Help Us (Competitive: Train) – Estimated time: 30-45 minutes
  2. Scope It Out (Casual: Defusal Group Sigma) – Estimated time: 20-30 minutes
  3. Take an Off-Angle (Flying Scoutsman) – Estimated time: 15-25 minutes
  4. Tower Defense (Guardian: Cobblestone) – Estimated time: 25-40 minutes
  5. Through the Looking Glass (Deathmatch) – Estimated time: 40-60 minutes
  6. Scouting Mission (Danger Zone) – Estimated time: 60-90 minutes

Total Estimated Completion Time: 3-5 hours depending on skill level

Efficiency Tips: Group similar game modes together to maintain rhythm and muscle memory. For sniper-focused missions, warm up your aim in Deathmatch before attempting the specific challenges. Remember that all Operation Shattered Web missions remain available until the operation concludes, so there’s no need to rush through frustrating objectives.

For players struggling with specific missions, consider revisiting our Weapons Unlock guide for fundamental aiming techniques that transfer well to CS:GO’s sniper rifles.

Action Checklist

  • Complete Heaven Help Us on Train for quick 2-star reward
  • Finish Scope It Out in Casual mode using AWP angle control
  • Achieve airborne kills in Flying Scoutsman for Take an Off-Angle
  • Complete Tower Defense using MAG-7 for close-quarters efficiency
  • Tackle Through the Looking Glass Deathmatch challenge with aggressive SSG 08 play
  • Persist through Scouting Mission in Danger Zone with strategic drops

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