Master the Atlanteans with this step-by-step build order guide for every Age in Age of Mythology Retold, featuring advanced strategies and common pitfalls.
Introduction: Why Atlanteans Need a Unique Build Order
Choosing the Atlantean Pantheon in Age of Mythology Retold demands a specialized approach to progression. Their distinct mechanics—villagers who don’t require drop-off points and a passively generated Favor economy—free you from micro-management but necessitate a precise build order to harness their full potential. This guide provides the optimal sequence for advancing through each Age, ensuring you build a dominant economy and military faster than your opponents.
Success with the Atlanteans hinges on understanding their auto-pilot strengths. Your three starting Oracles serve as both scouts and continuous Favor generators, a dual role no other civilization enjoys. Furthermore, all buildings and units boast an increased line of sight, giving you superior map awareness. The ability to instantly transform any human unit into a Hero adds a layer of strategic flexibility unmatched by the Greeks, Norse, or Egyptians. To capitalize on these advantages, you must follow a build order that prioritizes their unique economic rhythm.
Archaic Age: Establishing the Foundational Economy
Primary Objective: Rapidly gather 400 Food to advance to the Classical Age while securing map vision and Favor generation.
While the Atlantean Archaic Age build order is straightforward, mismanaging your Oracles is a common rookie mistake. Their passive Favor generation is your civilization’s lifeblood; if their vision circles overlap, the overlapping Oracle ceases production. Immediately send each to a different corner of your starting area to scout for Relics and enemy positions.
Optimal Archaic Age Build Sequence:
- Deploy your 3 Oracles to non-overlapping positions for scouting and Favor.
- Assign 2 starting villagers to forage for Food (Berry Bushes).
- Task 1 villager to mine Gold.
- Send 1 villager to chop Wood.
- Queue 2 more villagers to Food.
- Queue 2 villagers to Wood.
- Queue 2 villagers to Gold.
- Queue 1 final villager to Wood.
- Advance to the Classical Age (400 Food).
Pro Tip: If you find a Relic early, garrison it in your Town Center immediately. The extra Favor can accelerate your first Minor God choice.
Classical Age: Launching Your Military Machine
Primary Objective: Establish military production and maintain economic scaling to support it.
Upon advancing, you’ll have a balanced economy: 4 on Food, 4 on Wood, 3 on Gold, and 3 on Favor (from Oracles). Your focus shifts to increasing collection rates and building your first army. A critical Atlantean advantage here is access to the Cheiroballista from the Counter Barracks, a powerful anti-infantry siege unit available surprisingly early.
Optimal Classical Age Build Sequence:
- Queue 2 new villagers to Food.
- Construct an Economic Guild to research gathering upgrades.
- Queue 2 villagers to Wood.
- Build a Barracks and a Counter Barracks.
- Train a balanced force of 15 units: 5 Murmillo (infantry), 5 Turma (cavalry), 5 Cheiroballista (siege).
- Advance to the Heroic Age.
Strategic Choice: If you advance with the Minor God Rheia, invest in her “Horns of Consecration” technology. This allows your Town Centers to generate passive Favor, a new feature in Retold that changes the Atlantean late-game economy.
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Heroic Age: Scaling Economy and Army
Primary Objective: Expand your army with stronger units, upgrade your economy, and secure the map.
This is the age where you must press your advantage. Use your military to scout for and collect Relics, and secure secondary resource sites. A common pitfall is neglecting to increase your villager count; you need a larger economy to support the upcoming military boom and expensive Mythic Age upgrades.
Optimal Heroic Age Build Sequence:
- Increase total villagers to 25 (10 Food, 8 Wood, 7 Gold).
- Research all economic upgrades (Farming, Mining, Woodcutting).
- Use military units to scout and collect Relics.
- Double your military count to roughly 30 units.
- Convert 5-10 key human units (like Murmillo) into Heroes.
- Build a second Town Center to raise your Population Cap.
- Note: If you chose Rheia, cluster Town Centers for massive passive Favor.
- Create 3 Donkey Caravans for gold trade between Town Centers.
- Advance to the Mythic Age.
Advanced Tactic: Don’t just convert any unit to a Hero. Prioritize high-cost units like Katapeltes or units you have many of, as the Hero conversion cost is flat.
Mythic Age: Forging Ultimate Power
Primary Objective: Achieve military dominance or construct a Wonder to win.
Your economy must now support a massive, tier-4 army. Nearby resources will deplete, so consider building a Market to exchange surplus resources. The priority is creating a balanced force that includes powerful Myth units like the Lampades and, ultimately, a Titan.
Optimal Mythic Age Build Sequence:
- Train 2 more Oracles (max of 10) for Favor and vision.
- Research the final economic upgrades.
- Construct additional military buildings near the front for faster reinforcement.
- Double your army size to 50-80 total units.
- Convert 10-25 human military units into Heroes.
- Research “Secrets of the Titans” at the Town Center.
- Build a Titan Gate once you have sufficient Favor.
To build a Wonder, you need 5,000 Food and 5,000 Gold. If resources are tight, use the Market to trade Wood or Favor. Once built, it automatically ushers in the Wonder Age.
Wonder Age: Unleashing Final Victory
Primary Objective: Maximize your army’s power and eliminate all enemies.
In Retold, the Atlantean Wonder Age provides a colossal boost: your Myth units become significantly stronger, and the Wonder itself generates Favor at an accelerated rate. This allows you to convert even more units into Heroes and sustain production of your most powerful mythic creatures.
Mobilize your entire army for the final assault. Ensure your military production buildings are operational and protected to replace losses quickly. The game is now on a timer—your enhanced army is at its peak, but so might your opponent’s. Strike decisively.
Critical Reminder: Build orders are dynamic frameworks. Against human opponents or high-level AI, you must adapt to raids, enemy army compositions, and map control. Use the first two Ages as a solid foundation, but be prepared to deviate from the script starting in the Heroic Age based on what you scout.
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